Yesterday night around 20 o’clock I realized that I need to finish some started soldiers for my Empire and Kislev army. I’m really good in starting new projects and leaving them to start another one, which is not good, as I have many almost finished models on my deck.
This time from thinking about it, I started painting pistoliers and they horses. Most of work I did up to the midnight, with some details today morning before starting work.
Four more Hochland pistoliers join single one I painted in past. Now I have valuable unit of Empire noble sons, ready to fight for they elector Adelbrand Ludenhof, for Emperor Karl Franz from Holswig-Shliestein family, in the name of Sigmar!
Today we played with Marian bigger game on 2250 points per side. Marian played Reikland and I played Bretonnians from border area of Parravon and Quenneles. We are still learning again new things, as we still do mistakes.
Initial position of both armies.
Empire in first turn did shooting, then Bretonnians started moving.
Empire drtachments were everywhere.
Look on left flank.
Bretonnian turn two. All Grail Knights were wiped out by Empire artillery. Only Duc and damsel survived.
I had some luck that I killed Empire battle standard bearer with Banner of Griffon.
Then pursued swordsmen.
Archers runned away from massive charge of Empire cavalry.
Last moments of damsel.
Archers left the field, joined by mounted squires.
Knights Errants reduced to champion.
Bretonnian duc after eliminating wizard lord was held by brave cannon crew. Then pursued by swordsmen.
Need to magnetise all Bretonnia, as packing them that way is horrible.
Summary: – It’s hard to counter magic, when your enemy have three wizards (lvl 4, lvl 2 and lvl 1) and you have one (lvl 2). – first time from a long time I meet so many shooting, three cannons, two hellblaster volley guns. – my best unit of Grail Knights was eliminated by enemy fire, even banner increasing ward save didn’t help them. – Men at arms did nothing, at least the survived along bowmen. – My army standard bearer – worked well as always, my Duc did not succed well. – army list, maybe I will add it later here. – at least we played good game – which finish was a Draw – Marian got 1472 points and I got 1542 points.
Many years passed since I first time played 6th edition (started in 5th around 1997). I played less and less and stopped somewhere around 2005. My only army stand on shelf above my desk for a long time, and I played her rarely – once a year or not, up to the 2015. In 2015 when I started new job, I meet friend (thank you Krzysztof Sz.) who played Orcs and Goblins in 9th Age, I got it. I heard that GW has some plans for WFB, so I bought Green Knight, two trebuchets, three boxes of Men at Arms. It was good choice, as GW discontinued my beloved system. Then everything started – I got Bolt Action and due that meet great ppl I never know before – it was 2016, I started new work, greatest one. Then I realized, that among ppl I meet are many ppl collecting or playing WFB, happilly I refreshed contacts with ppl I losed 15 years ago (thank you Marian P, Marcin S, Piotr K, Rafał W. and many more). We started playing smaller games, like for 1000, 1200, 1500 points per side, but now is historical moment – 2250 points, my army looks almost the same as on last tournament I played in Sfan (shop in Wrocław) with exception – now I have Men at Arms I hadn’t had in past, plus I have some more archers. Some magic items and virtues on characters are different, still I don’t remember all stuff my Duc Tancred de Beauville had in past. Many things changed, like most of time I’m playing 7th edition, but I like to return to 5th and 6th.
On the Saturday of 23.01.2021 we played pitched battle – four players, four armies – each army value was up to 1500 points. So we played two on two. On the good side was my Empire and Kislev and Piotrek’s High Elves, on the bad side were two armies of Beastmens – lead by Marian and Marcin.
Good armies can have variety of reasons to join they forces against evil side – in this case it could be High Elves looking for they ancient treasures or artefacts left in the Old World, when they had colonies centuries ago. Empire and Kislev force where send to check what they are doing – with no conflict or almost in, they realize that common enemy want also check what is hidden inside old elven ruins.
My Empire and Kislev.
Piotrek’s High Elves.
Marian’s Beastmen horde.
Marcin’s Beastmen horde.
All forces deployed.
View from left flank. The Beastmen started game.
Hard, slow move with add of some magic. Turn of good side.
Knight’s Panthers hold out against charge of two chariots.
Pursuing fleeing chariot.
Winged Lancers and Dragon Princes lowering they lances and charging enemy chariot, crashing gors at the end.
Right flank wasn’t great sight for Beastmens. Many of them fled seeing horseback warriors behing they backs.
Knights Panther with a real support of elven chariot managed to break beastmen gor unit.
Long line of Ungol horse archers tried to shoot down minotaurs.
In last turn Cygor charged handgunners, spawns held Knights Panthers, but the battle was over.
Final look on the field of glory from left flank.
Summary: – first big battle in 2021, wish more such battles. – need to read again 7th Rulebook, as we still had some doubts and still have. – we played on Marian’s board on Marcin’s improvised table with my terrains (photos below). – first time my mortar did something to someone and not exploded. Cannon was more succesfull than ever. – my roster was almost the same as in previous games. – first time I used Lore of Shadows and those spells are really nice (4 and 5 are my favourites) – first Total Power from a long time (three 6’s).
On 14.01.2021 we played with Marian (from https://maniexite.blogspot.com/) small game – 1000 points per side, we played in 7th edition, still I used army book for 6th edition Empire. Both sides had everything painted, so it’s a kind of game I like. It happend somewhere in Kislev, on the border with World Edge Mountains.
Empire troops were composed of: 7 Knights Panther with full command group, lead by a captain (equiped as knights) with Banner of Valour 7 Kislev Winged Lancers with full command group, lead by a boyar (equiped as lancer) with Enchanted Shield 10 handgunners with marksman 2 x 5 Ungol Horse archers Great Cannon
Night Goblins were composed of: 49 Night Goblins with full command group, three fanatics, lead by a hero with Mad Cap Mushrooms 30 Night Goblins with full command group, three fanatcis 10 Squig Hoppers 15 Squigs in a herd, pushed by 9 night goblins 3 Stone Trolls
Empire and Kislev allies.
Horde of Night Goblins supported by mighty stone trolls.
Both sides prepared to battle, first turn belonged to greenskins.
Drawing of fanatics is always dangerous job. Ungols horse archers were hit by two and ceased to exist.
Other Ungol horse raiders survived meeting with night goblin fanatics.
Survivors passed panic test.
Fanatics everywhere.
I guess that with cannon for last two battles I had bad luck. Missfire is common roll on artillery dice.
Night Goblins are coming!
Winged Lancers took initiative, without ranks, but led by brave boyar they charged Night Goblin unit. On the other flank Knight Panther didn’t passed fear and wasn’t able to charge trolls.
Knight Panther after compulsory charge of Squig raiders.
Regroup said leader of Hochland handgunners.
Knight Panthers turned they tails and fled.
Some brave Ungols runned near greenskin horde.
Many turns of stubborn tests on Kislev Winged Lancers.
Artillery piece was overruned.
Situation is hot as hell.
Finally Winged Lancers managed to broke night goblins and spread panic to squig herd next to them.
Hand gunners shot down one stone troll.
Handgunners fled from the field of battle.
Last turn of Empire.
Summary: – great game with minor victory for Marian’sNight Goblins – it was 1031 for Marian vs 795 for me (we counted standards, generals, half of units and quarters). – I really need to replace in such small games one heavy cavalry unit with infantry with detachment. – there weren’t any magic spells in games and not many magic items at all.
Last time when I was painting at home with friends few months ago I decided to strip my old Bretonnians archers from old paint and repaint them. Then two or three months later I finished them. In late 90′ I took two units of archers in addition to two units of KoTR and I managed to get third place (don’t remember convent name – Szederiada or Melkoriada – event which happend on weekend in schoold on Romualda Traugutta in Wrocław). I won some blisters as well as 24 more Bretonnian archers – now I want to paint or repaint most of them.
I love Bretonnian fluff – especially that from 5th edition, as well from 1st edition of WFRP – when I was young I tried to combine both with strange effects. Then 6th edition and 2nd edition of WFRP happened. After years I can say – I prefer fluff from 5th edition rather than from 6th, but in case of diversity of units I prefer 6th over 5th (still miss some better infantry and better archers – like Bergerac company). Generally in case of fluff – I guess that no one could shoot longbow in 6th edition fluff – as commoners paid 90% tax to they lord – on Chaos where we are, too dark reality for me.
To paint them I used following paints and contrasts from Games Workshop: – basecoated them using Wraith Bone. – bases are Death Forest Green – as I realized that I’m not sure which colour replaced Goblin Green and after tests I liked that new paint. – skin colour is Contrast Guilliman Flesh. – belts, bags etc. Doombull Brown. – bows, arrows were done by Contrast Wyldwood. – uniforms were painted with Contrast Apothecary White and Contrast Talassar Blue. – boots were painted with Contrast Black Templar. – metal elements including helmets, buttons etc. Leadbelcher with Nuln Oil. – fleur-de-lys on banner – first was Leadbelcher, then Zamestri Desert, then Auric Armour Gold and some wash with Reilkand Fleshshade.
Last year I realized that I want to repaint Tristan and Jules. Firstly I painted them around 20 years ago, but it wasn’t great job and they had few layers of paints. So I strip them from old paints and repainted. I started painting those two on last day or days of 2020. Those two appeard in 5th edition Bretonnia army book, but also got they rules in 6th edition. In both edition they are balanced character/hero choice and I hope to use them in my games either as special characters or as musician for my Knight of the Realm unit. Now Tristan is ready to continue his quest to seek a Grail.
First model painted in 2021 is old Empire clone halbaldier from time of 4th edition. Wanted to check which colours should I use for painting whole regiment (around 25-30 models). I painted him in colours of Hochland, green and red. So Karl is ready to defend Empire and is waiting for the rest of his unit.
Anyway wish great 2021, many painted models and played games, health and return of normality!
Bought him along some other Empire troops on Polish internet shop Allegro, few years ago and painted him today. He will join small Empire battery from Bergsburg in Hochland. If I find some bits I will add him a bag or roll of paper. Still no idea how to name this character.
Today with Kuba we played probably last time in 2020. Main reason is another lockdown which starts from 28th in Poland – I suppose that there will be no place to play until 17th of January. But let’s come back to our game. We played on 1600 points per side, using army books from 6th edition and rules from 7th edition.
Empire and Kislev force.
Tomb Kings army.
Empire and Kislev prepared for battle.
Tomb King army.
First turn belonged to forces from Old World.
First round was march move on left and right flank.
First missfire and lose of one crew member.
Another missfire for cannon.
Tomb Kings failed charge in they first turn. Carrions swiped down on artillery – crew fled.
Knights Panther charged, to at least hold undeads for a moment.
A hunt for carrions begun.
Winged lancers charged Tomb Guards flank, while Ungol horse archers tried to shoot down catapult crew.
Aided by flank attack Knights Panther realized that they can win this battle.
Finally Tomb Prince felt into the dust.
Last turn of Tomb Kings.
Armies: Empire and Kislev: – Empire captain with Sword of Might and Icon of Magnus, full plate armour and barded warhorse – Kislev boyar with Bitting Blade, Enchanted Shield, heavy armour, lance and warhorse. – Empire lvl 2 wizard using Fire Magic with two Dispel Scrolls (never used, as we assumed, that I cannot dispel incantations with scrolls). – 9 Knights Panthers with full command group and War Banner. – 9 Winged Lancers with full command group. – 10 Kislev Ungol archers with full command group. – 5 Kislev Ungol archers with champion and musician. – 10 Handgunners. – 10 Great Swords. – Great Cannon and Mortar.
Tomb Kings: – Tomb Prince and two liches (don’t remember what they had). – around 25-30 Tomb Guards. – unit of 20 skeleton archers. – around 25-30 skeletons with spears. – 4 Carrions. – Screaming Skull catapult.
Summary: – my second game with other WFB army than Bretonnia, decided to use heavy cavalry working together. – did nothing with my artillery, the same with Kuba’s catapult. – I won minor victory. It was 818 points I got versus 512 points got by Kuba on me.